from Drawable import Drawable
import UAI
import Debug

class Window(Drawable):
    color = (255,255,255)
    width = UAI.options.width
    height = UAI.options.height
    def __init__(self):
        Drawable.__init__(self)
        #self.background, self.background_rect = UAI.loadImage("background")
        #self.image.blit(self.background, self.background_rect)
    
    def draw(self):
        Drawable.draw(self)
        if UAI.DEBUG:
            Debug.OSD("FPS: " + str(round(UAI.clock.get_fps(), 2)))